用户名  找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Design and Use of Serious Games; Marja Kankaanranta,Pekka Neittaanmäki Book 2009 Springer Science+Business Media B.V. 2009 Holm.Serious Ga

[复制链接]
查看: 50311|回复: 52
发表于 2025-3-21 20:08:25 | 显示全部楼层 |阅读模式
书目名称Design and Use of Serious Games
编辑Marja Kankaanranta,Pekka Neittaanmäki
视频videohttp://file.papertrans.cn/269/268611/268611.mp4
概述Includes an overview of different aspects of serious games fields from a multidisciplinary perspective.Authored by an international group of experts in the field
丛书名称Intelligent Systems, Control and Automation: Science and Engineering
图书封面Titlebook: Design and Use of Serious Games;  Marja Kankaanranta,Pekka Neittaanmäki Book 2009 Springer Science+Business Media B.V. 2009 Holm.Serious Ga
描述.During the last few years, a new area of creative media industry, namely Serious Games, has started to emerge around the world. The term serious games has become more popular for example in the fields of education, business, welfare and safety. Despite this, there has been no single definition of serious games. A key question, what the concept itself means, has stayed unsolved though most have agreed on a definition that serious games are games or game-like interactive systems developed with game technology and design principles for a primary purpose other than pure entertainment...In this book, serious games are understood as games which aim at providing an engaging, self-reinforcing context in which to motivate and educate the players. Serious games can be of any genre, use any game technology, and be developed for any platform. They can be entertaining, but usually they teach the user something. The central aim of serious games is to raise quality of life and well-being. As part of interactive media industry, the serious games field focuses on designing and using digital games for real-life purposes and for the everyday life of citizens in information societies. The field of se
出版日期Book 2009
关键词Holm; Serious Games; calculus; complexity; design; development; game development; game technology; game-base
版次1
doihttps://doi.org/10.1007/978-1-4020-9496-5
isbn_softcover978-90-481-8141-4
isbn_ebook978-1-4020-9496-5Series ISSN 2213-8986 Series E-ISSN 2213-8994
issn_series 2213-8986
copyrightSpringer Science+Business Media B.V. 2009
The information of publication is updating

书目名称Design and Use of Serious Games影响因子(影响力)




书目名称Design and Use of Serious Games影响因子(影响力)学科排名




书目名称Design and Use of Serious Games网络公开度




书目名称Design and Use of Serious Games网络公开度学科排名




书目名称Design and Use of Serious Games被引频次




书目名称Design and Use of Serious Games被引频次学科排名




书目名称Design and Use of Serious Games年度引用




书目名称Design and Use of Serious Games年度引用学科排名




书目名称Design and Use of Serious Games读者反馈




书目名称Design and Use of Serious Games读者反馈学科排名




单选投票, 共有 1 人参与投票
 

0票 0.00%

Perfect with Aesthetics

 

0票 0.00%

Better Implies Difficulty

 

0票 0.00%

Good and Satisfactory

 

1票 100.00%

Adverse Performance

 

0票 0.00%

Disdainful Garbage

您所在的用户组没有投票权限
发表于 2025-3-21 23:46:10 | 显示全部楼层
发表于 2025-3-22 01:42:41 | 显示全部楼层
On the Connections Between the Two Worldsms, which are non-trivial to implement. Moreover, game production has a multi-disciplinary nature, because — in addition to software development — a game production process can include areas such as commercialization issues, game design, graphics design and implementation, sound engineering, level d
发表于 2025-3-22 04:52:18 | 显示全部楼层
https://doi.org/10.1007/978-94-011-9088-6 (SRSA). The learning objectives for the game relates to training of firefighters for Breathing Apparatus Entry, and in particular to develop systematic search strategies. The hardware and software system is based on off-the-shelf computer components in combination with tailor made units. The game h
发表于 2025-3-22 10:19:43 | 显示全部楼层
On the Connections Between the Two Worldsis development process has enabled the advancement of new kind of game-like fitness concepts. This development means that the design requirements for new exercise gaming concepts become more challenging, and consequently, the challenges for the design thinking increase. This paper presents the desig
发表于 2025-3-22 16:58:00 | 显示全部楼层
Foundations of European Central Bank Policystudy was to explore the experiences of both the children and the developers related to the children‘s participation in the development process and on the participation activities employed in the projects. The first project, Talarius, indicated that while the children enjoyed the project as a whole,
发表于 2025-3-22 18:41:52 | 显示全部楼层
发表于 2025-3-22 23:12:56 | 显示全部楼层
发表于 2025-3-23 04:41:45 | 显示全部楼层
发表于 2025-3-23 07:40:47 | 显示全部楼层
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 吾爱论文网 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
QQ|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-7-14 09:32
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表