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Titlebook: Computers and Games; 8th International Co H. Jaap van den Herik,Hiroyuki Iida,Aske Plaat Conference proceedings 2014 Springer International

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发表于 2025-3-28 16:11:15 | 显示全部楼层
Conference proceedings 2014pers presented were carefully reviewed and selected for inclusion in this book. They cover a wide range of topics which are grouped into five classes: Monte Carlo Tree Search and its enhancements; solving and searching; analysis of game characteristic; new approaches; and serious games.
发表于 2025-3-28 19:56:55 | 显示全部楼层
,Verilog — A Tutorial Introduction,, we describe more precisely how static knowledge can be used to improve the tree search policy. We show experimentally the efficiency of the proposed method by a large number of games played against open source Go programs.
发表于 2025-3-28 23:37:18 | 显示全部楼层
The Verilog® Hardware Description Languagey a softmax policy that uses learned patterns significantly increases playing strength. The result is . 2.0, about 250 Elo points stronger than . on the 11.11 board, and 300 Elo points stronger on the 13.13 board.
发表于 2025-3-29 03:09:07 | 显示全部楼层
https://doi.org/10.1007/b116662f blunders they make, and in terms of how many points they lose over the course of a simulation. The result is a deeper understanding of the different components of the . playout policy, as well as an analysis of the shortcomings of current methods for evaluating playouts.
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发表于 2025-3-29 13:49:56 | 显示全部楼层
Donald E. Thomas,Philip R. Moorbys..The results give a good indication of the state of the art in computer Go as of 2012/2013. They show that while a few of the very top programs can apparently solve most of these evaluation problems in their playouts already, these problems are difficult to solve by global search.
发表于 2025-3-29 16:57:12 | 显示全部楼层
Interfacing to C Models Using ACC Routinesved all previously intractable 9 . 9 Hex opening moves; the hardest opening took 111 days. Also, in 63 days, it solved one 10 . 10 Hex opening move. This is the first time a computer or human has solved a 10 . 10 Hex opening move.
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发表于 2025-3-30 02:33:24 | 显示全部楼层
Investigating the Limits of Monte-Carlo Tree Search Methods in Computer Go,s..The results give a good indication of the state of the art in computer Go as of 2012/2013. They show that while a few of the very top programs can apparently solve most of these evaluation problems in their playouts already, these problems are difficult to solve by global search.
发表于 2025-3-30 07:09:48 | 显示全部楼层
Scalable Parallel DFPN Search,ved all previously intractable 9 . 9 Hex opening moves; the hardest opening took 111 days. Also, in 63 days, it solved one 10 . 10 Hex opening move. This is the first time a computer or human has solved a 10 . 10 Hex opening move.
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