书目名称 | Computational Geometry on Surfaces | 副标题 | Performing Computati | 编辑 | Clara I. Grima,Alberto Márquez | 视频video | http://file.papertrans.cn/233/232333/232333.mp4 | 图书封面 |  | 描述 | In the last thirty years Computational Geometry has emerged as a new discipline from the field of design and analysis of algorithms. That dis cipline studies geometric problems from a computational point of view, and it has attracted enormous research interest. But that interest is mostly concerned with Euclidean Geometry (mainly the plane or Eu clidean 3-dimensional space). Of course, there are some important rea sons for this occurrence since the first applieations and the bases of all developments are in the plane or in 3-dimensional space. But, we can find also some exceptions, and so Voronoi diagrams on the sphere, cylin der, the cone, and the torus have been considered previously, and there are manY works on triangulations on the sphere and other surfaces. The exceptions mentioned in the last paragraph have appeared to try to answer some quest ions which arise in the growing list of areas in which the results of Computational Geometry are applicable, since, in practiee, many situations in those areas lead to problems of Com putational Geometry on surfaces (probably the sphere and the cylinder are the most common examples). We can mention here some specific areas in which | 出版日期 | Book 2001 | 关键词 | Triangulation; algorithms; calculus; combinatorics; complexity; computational geometry; computer; computer | 版次 | 1 | doi | https://doi.org/10.1007/978-94-015-9809-5 | isbn_softcover | 978-90-481-5908-6 | isbn_ebook | 978-94-015-9809-5 | copyright | Springer Science+Business Media Dordrecht 2001 |
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