用户名  找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Beginning PBR Texturing; Learn Physically Bas Abhishek Kumar Book 2020 Abhishek Kumar 2020 Physically based rendering.PBR.Allegorithmic.Sub

[复制链接]
楼主: TEMPO
发表于 2025-3-26 21:39:06 | 显示全部楼层
Ortrud Kubaschewski von GoldbeckIn this chapter, you’ll explore some tips and tricks that will be helpful in your texturing process.
发表于 2025-3-27 02:16:29 | 显示全部楼层
What Is Our Goal in This Book?,This book delves deep into the concepts of physically based rendering (PBR) using Substance Painter. It also covers how to integrate PBR textures with various 3D modeling and rendering packages as well as with a game engine, in this case, Unreal Engine 4.
发表于 2025-3-27 08:09:25 | 显示全部楼层
发表于 2025-3-27 11:32:07 | 显示全部楼层
PBR Texturing vs. Traditional Texturing,In computer graphics, a texture is the digital representation of the appearance of a surface. There are two types of textures.
发表于 2025-3-27 17:24:27 | 显示全部楼层
,Painters’ Graphical User Interface,Substance Painter is popular because of its user-friendly viewport and interface. In this chapter, you’ll explore its graphical user interface in detail.
发表于 2025-3-27 21:25:09 | 显示全部楼层
发表于 2025-3-27 22:18:55 | 显示全部楼层
Setting Up a Project,To start painting, you need a 3D model. The 3D model should be in OBJ, FBX, or ABC format. Those are the only files you can import into Substance Painter. You may have your own model; if not, you can download one from the Internet to practice on.
发表于 2025-3-28 06:01:17 | 显示全部楼层
Working with Materials, Layers, and Masks,Substance Painter has a powerful procedural workflow assisted by various materials, tools, masks, automatic functions, etc. In this chapter, I will discuss materials and smart materials and how you can use them to rapidly texture almost anything. Then I’ll discuss layers and masks.
发表于 2025-3-28 06:59:25 | 显示全部楼层
Substance Anchors,Anchors are another procedural tool of Substance Painter. They allow users to add further details to a mesh without manual labor. In this chapter, you will learn how you can leverage the power of anchors. To be effective at using Substance Painter, it is important to know how they work.
发表于 2025-3-28 13:38:18 | 显示全部楼层
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 SITEMAP 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-7-11 10:20
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表