期刊全称 | Beginning Game Development with Godot | 期刊简称 | Learn to Create and | 影响因子2023 | Maithili Dhule | 视频video | | 发行地址 | Very few books available on Godot Game Engine and none on the latest versions Godot 3.2.3/3.3.Helps understand key concepts related to the Godot engine.Follows a hands-on approach by showing how to bu | 图书封面 |  | 影响因子 | .Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with the help of GDScript...Author .Maithili Dhule .begins by explaining some basic tools and techniques used to make games, the factors that need to be considered while choosing a game engine, and pointing out the benefits of using Godot. She then walks you through downloading the engine and guides you as you explore key features of its interface. Next, you’ll receive a concise introduction to the basics of GDScript, the main scripting language used in Godot, before moving on to essential topics such as Godot’s node-scene architecture, the interaction of various physics bodies, the creation of game scenes, and writing scripts. As the book progresses, you’ll learn how to create and animate your game character, design the game world, add enemies, and implement a coin-collection system. You’ll also see how the user’s gaming experience can be enhanced through the addition of parallax backgrounds, a title screen, music, and sound effects. Toward the end of the book, you’ll learn how to export y | Pindex | Book 2022 |
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