找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Art and Technology of Entertainment Computing and Communication; Adrian David Cheok Book 2010 Springer-Verlag London Limited 2010 3D graph

[复制链接]
查看: 22503|回复: 49
发表于 2025-3-21 16:08:37 | 显示全部楼层 |阅读模式
期刊全称Art and Technology of Entertainment Computing and Communication
影响因子2023Adrian David Cheok
视频video
发行地址A unique book which brings together pioneers in computer entertainment to write a research oriented publication on interactive new media and computer entertainment.The book will contain a full open so
图书封面Titlebook: Art and Technology of Entertainment Computing and Communication;  Adrian David Cheok Book 2010 Springer-Verlag London Limited 2010 3D graph
影响因子Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of the main explorations is the examination of how new forms of computer interaction can lead to radical new forms of technology and art for entertainment computing. Art and Technology of Entertainment Computing and Communication is an informative and inspirational text for students and the next generation of researchers. It’s main aim is to provide information that will hopefully help change the world and society for the better, through new modes of entertainment and communication. Academics, res
Pindex Book 2010
The information of publication is updating

书目名称Art and Technology of Entertainment Computing and Communication影响因子(影响力)




书目名称Art and Technology of Entertainment Computing and Communication影响因子(影响力)学科排名




书目名称Art and Technology of Entertainment Computing and Communication网络公开度




书目名称Art and Technology of Entertainment Computing and Communication网络公开度学科排名




书目名称Art and Technology of Entertainment Computing and Communication被引频次




书目名称Art and Technology of Entertainment Computing and Communication被引频次学科排名




书目名称Art and Technology of Entertainment Computing and Communication年度引用




书目名称Art and Technology of Entertainment Computing and Communication年度引用学科排名




书目名称Art and Technology of Entertainment Computing and Communication读者反馈




书目名称Art and Technology of Entertainment Computing and Communication读者反馈学科排名




单选投票, 共有 0 人参与投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用户组没有投票权限
发表于 2025-3-21 21:05:52 | 显示全部楼层
TROPICAL FORESTS AND EXTREME CONFLICT,t to the human users as a interactive gaming system with their pets/friends (hamsters) was examined based on Csikszentmihalyi’s (Beyond boredom and anxiety, .) Flow theory. The results of both studies inform of positive remote interaction between human users and their pet friends using our research
发表于 2025-3-22 03:32:29 | 显示全部楼层
发表于 2025-3-22 05:15:17 | 显示全部楼层
发表于 2025-3-22 09:58:59 | 显示全部楼层
发表于 2025-3-22 16:36:29 | 显示全部楼层
发表于 2025-3-22 19:46:08 | 显示全部楼层
发表于 2025-3-22 22:24:20 | 显示全部楼层
,Age Invaders: Entertainment for Elderly and Young,applications. This study provides insights into user issues including how users interact in a complex mixed reality experience. At the end of this chapter, we presented the design of a toolkit that enables easy access and programming of the Age Invaders system. This toolkit could be used as a genera
发表于 2025-3-23 03:41:11 | 显示全部楼层
,Huggy Pajama: A Remote Interactive Touch and Hugging System,. We also show results from quantitative and qualitative user studies which show the effectiveness of the system simulating an actual human touch. Results also indicate an increased sense of presence between parents and children when used as an added component to instant messaging and video chat com
发表于 2025-3-23 09:15:03 | 显示全部楼层
Kawaii/Cute Interactive Media,puts. The development of cute social computing and entertainment projects are discussed as well, providing an insight into the next generation of interactive systems which bring happiness and comfort to users of all ages and cultures through the soft power of cute.
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 SITEMAP 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-5-9 02:11
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表