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Titlebook: Advances in The Human Side of Service Engineering; Proceedings of the A Louis E. Freund,Wojciech Cellary Conference proceedings 2018 Spring

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Defining Recrutainment: A Model and a Survey on the Gamification of Recruiting and Human Resourcescorpus of 42 applications and use the new model to assess their strengths and potentials; (4) we provide a bird’s eye view on the state of the art in recrutainment and show the current weighting of gamification and recruiting aspects.
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Using Gamification to Enhance User Motivation: The Influence of Gender and Ageation is currently being developed for this target group to increase well-being, reduce stress, and convey job design skills. An important point in designing this application is to keep users’ motivation high. A possible solution is gamification. To investigate possible effects of gamification, we a
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