期刊全称 | Advances in Human Factors in Wearable Technologies and Game Design | 期刊简称 | Proceedings of the A | 影响因子2023 | Tareq Ahram | 视频video | | 发行地址 | Includes advanced topics in wearable technologies research and practice.Focuses on user-centered practices.Reports on best practices for improving acceptance, satisfaction, and engagement | 学科分类 | Advances in Intelligent Systems and Computing | 图书封面 |  | 影响因子 | .This book focuses on the human aspects of wearable technologies and game design, which are often neglected. It shows how user-centered practices can optimize the wearable experience, thus improving user acceptance, satisfaction and engagement with novel wearable gadgets. It addresses both research and best practices in the applications of human factors and ergonomics to sensors, wearable technologies and game design innovations, as well as new findings on the integration of wearability principles with regard to: aesthetics, affordance, comfort, contextual awareness, customization, ease of use, ergonomics, information overload, intuitiveness, obtrusiveness, privacy, reliability, responsiveness, satisfaction, subtlety, user-friendliness and wearability. ..Gathering the outcomes of both the AHFE 2019 Conference on Human Factors and Wearable Technologies and the AHFE 2019 Conference on Human Factors in Game Design and Virtual Environments, held on July 24–28, 2019 in Washington, DC, USA, the book addresses the needs of professionals, researchers, and students whose work involves the human aspects of wearable, smart and/or interactive technologies and game design research. . | Pindex | Conference proceedings 2020 |
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