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Titlebook: Visual Heritage in the Digital Age; Eugene Ch‘ng,Vincent Gaffney,Henry Chapman Book 2013 Springer-Verlag London 2013 Computational Archael

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楼主: decoction
发表于 2025-3-26 23:04:05 | 显示全部楼层
Urban Scrawl: Reconstructing Urban Landscapes Using Documentary Sourcesandscape under study to currently exist. For urban landscapes that are no longer extant, however, there is a large amount of data in a non-digital format that can potentially be mined to reconstruct in detail those areas which are now physically beyond the reach of archaeologists. This chapter aims
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Crossing Borders: A Multi-Layer GIS Mapping Framework for the Cultural Management of the Mundo Maya tural management of the Mundo Maya region. The challenges of bringing together an extremely large dataset derived from a variety of sources and across five Central American countries were significant. Data of various quality and integrity were integrated and prepared for internet use. The final mapp
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Situating Cultural Technologies Outdoors: Empathy in the Design of Mobile Interpretation of Rock Artcal approach adopted in the Rock art mobile project (RAMP) which addresses the challenge of designing and delivering mobile interpretation at three Neolithic and Early Bronze Age rock art areas in Northumberland, UK. RAMP proposes a departure from the more traditional design approaches of delivering
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Digital Reconstruction of Archaeological Sites and Monuments: Some Experiences in South-Eastern Sicin about cultural heritage. Among all the possible methods for acquiring data, those related to 3D laser scanners (Time of flight or structured light) stand out. By using these technologies it is possible to sample, in a short time and with great accuracy, millions of points from real world objects o
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Simulation and Visualisation of Agent Survival and Settlement Behaviours in the Hunter-Gatherer Color generating new knowledge in those areas that sparse information, acquired through traditional methods, does not allow researchers to make informed decisions about past behaviour. This is particularly important following the development of remote sensing technologies that, in marine environments, a
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Time and Tide: Modelling the Effects of Landscape Change on Population Support in the Southern Northe occupation of this landscape has remained poorly understood due to its inaccessibility. This chapter presents a first attempt to use digital technologies and modelling to understand the nature of the human occupation of these currently inaccessible landscapes and their associated demography. The m
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“There’s an App For That”: Building Smartphone Applications to Improve the Ergonomics of Landscape Sw can these powerful, compact, user-friendly devices be used to improve an individual’s interpretation and understanding of a landscape? This chapter discusses the development and testing of a dedicated Smartphone application for Apple’s iOS, which allows users to explore archaeological information
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Book 2013 in global society. .Visual. .Heritage in the Digital Age. presents the state-of-the-art in the application of digital technologies to heritage studies, with the chapters collectively demonstrating the ways in which current developments are liberating the study, conservation and management of the pa
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