书目名称 | Visual Computing for Cultural Heritage | 编辑 | Fotis Liarokapis,Athanasios Voulodimos,Anastasios | 视频video | | 概述 | Enriches the readers understanding of image process and computer vision methods employed to interpret, represent, classify, summarize and comprehend cultural heritage content.Demonstrates innovative e | 丛书名称 | Springer Series on Cultural Computing | 图书封面 |  | 描述 | .This book provides insights into the state of the art of digital cultural heritage using computer graphics, image processing, computer vision, visualization and reconstruction, virtual and augmented reality and serious games. It aims at covering the emergent approaches for digitization and preservation of Cultural Heritage, both in its tangible and intangible facets..Advancements in Digital Cultural Heritage research have been abundant in recent years covering a wide assortment of topics, ranging from visual data acquisition, pre-processing, classification, analysis and synthesis, 3D modelling and reconstruction, semantics and symbolic representation, metadata description, repository and archiving, to new forms of interactive and personalized presentation, visualization and immersive experience provision via advanced computer graphics, interactive virtual and augmented environments, serious games and digital storytelling. ..Different aspects pertaining to visual computing with regard to tangible (books, images, paintings, manuscripts, uniforms, maps, artefacts, archaeological sites, monuments) and intangible (e.g. dance and performing arts, folklore, theatrical performances) cultu | 出版日期 | Book 2020 | 关键词 | 3D modelling; 3D reconstruction; Computer graphics; Computer vision; Virtual reality; Augmented reality; S | 版次 | 1 | doi | https://doi.org/10.1007/978-3-030-37191-3 | isbn_softcover | 978-3-030-37193-7 | isbn_ebook | 978-3-030-37191-3Series ISSN 2195-9056 Series E-ISSN 2195-9064 | issn_series | 2195-9056 | copyright | Springer Nature Switzerland AG 2020 |
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