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Titlebook: Virtual Reality in Medicine; Robert Riener,Matthias Harders Textbook 2012 Springer-Verlag London 2012 Multi-modal User Interface.Rehabilit

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Soft Tissue Deformation,on requires real-time updates of the computed scene. Therefore, the accuracy of deformations can often only be roughly approximated. This is referred to in the field as the computation of . behavior. A point to consider in this context is the goal of a surgical simulation: in general the target is t
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Textbook 2012eering and computer science students, as well as researchers who want to learn more about basic technologies in the area of virtual reality applied to medicine. It also provides a broad overview to non-engineering students as well as clinical users, who desire to learn more about the current state o
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basic technologies in the area of virtual reality applied to medicine. It also provides a broad overview to non-engineering students as well as clinical users, who desire to learn more about the current state o978-1-4471-7192-8978-1-4471-4011-5
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Introduction to Virtual Reality in Medicine,aedia Britannica describes Virtual Reality as “the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment”.
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Haptic Aspects,positions) sensations in the body. An important aspect to note about haptics is that it involves both a passive receptive and an active explorative component, thus, requiring bi-directional input and output.
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Introduction to Virtual Reality in Medicine,cial Reality 2. Addison-Wesley Professional, Reading (.)) came up. 1982 the term . was coined in a novel by W. Gibson (“Burning Chrome”). The Encyclopaedia Britannica describes Virtual Reality as “the use of computer modeling and simulation that enables a person to interact with an artificial three-
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