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Titlebook: Virtual Environments and Scientific Visualization ’96; Proceedings of the E Martin Göbel,Jacques David,Jarke J. Wijk Conference proceedings

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Virtual Environments and Scientific Visualization ’96978-3-7091-7488-3Series ISSN 0946-2767
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https://doi.org/10.1007/978-3-7091-7488-3Augmented Reality; Monte Carlo; Triangulation; VRML; algorithms; information system; mixed reality; model; m
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3D-Morphing and its Application to Virtual RealityThis paper describes the principles and problems of 3d-morphing in real-time applications. Several known morphing-algorithms will be discussed and a new algorithm will be presented, which works on arbitrary polyhedra. Furthermore this paper presents 3d-morphing as an application for smooth transition between different level-of-detail (LOD).
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Distributed Extensible Virtual Reality Laboratory (DEVRL)This paper describes an ongoing project in the UK to establish a framework for distributed virtual reality applications. The paper describes the aims of the project, the three applications (physics teaching, collaborative information browsing, and geometric design), the methodology for evaluation, and the network infrastructure.
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Virtual Environments and Scientific Visualization ’96Proceedings of the E
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