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Titlebook: Virtual Applications; Applications with Vi Peter Andersen,Lars Qvortrup Book 2004 Springer-Verlag London 2004 3D.Art and Culture Applicatio

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发表于 2025-3-21 19:09:43 | 显示全部楼层 |阅读模式
书目名称Virtual Applications
副标题Applications with Vi
编辑Peter Andersen,Lars Qvortrup
视频video
概述Contains state-of-the-art research material on virtual inhabited 3D worlds.Includes supplementary material:
图书封面Titlebook: Virtual Applications; Applications with Vi Peter Andersen,Lars Qvortrup Book 2004 Springer-Verlag London 2004 3D.Art and Culture Applicatio
描述.3D Virtual Applications: Applications with Virtual Inhabited 3D Worlds. deals with the use of virtual inhabited 3D spaces in different domains of society. (Other volumes deal with interaction, production methodology and space.) From focusing on virtual reality (a reality into which users and objects from the real world should be moved) we are increasingly focusing on augmented reality (i.e. on moving computers out into the reality of real users, objects and activities). This book deals with the use of virtual inhabited 3D spaces in both contexts. Based on the structuring of the application domains, this book looks at the use of VR and augmented reality in the following major application domains:..- Production oriented applications - use of VR and augmented reality for control of complex production plants, for navigation support (ships, cars, aeroplanes) and for support of collaborative work processes..- Communication support applications - virtual spaces are used for supporting communication in learning environments and for support of organisational communication. Also virtual spaces are used for supporting the navigation of people in public spaces, i.e. as maps, planning tools..-
出版日期Book 2004
关键词3D; Art and Culture Applications; Augmented Reality; Communication Support Applications; Navigation; Prod
版次1
doihttps://doi.org/10.1007/978-1-4471-3746-7
isbn_softcover978-1-84996-891-1
isbn_ebook978-1-4471-3746-7
copyrightSpringer-Verlag London 2004
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发表于 2025-3-21 21:44:39 | 显示全部楼层
https://doi.org/10.1007/978-1-4471-3746-73D; Art and Culture Applications; Augmented Reality; Communication Support Applications; Navigation; Prod
发表于 2025-3-22 02:55:45 | 显示全部楼层
Peter Andersen,Lars QvortrupContains state-of-the-art research material on virtual inhabited 3D worlds.Includes supplementary material:
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every real root is contained in some interval. This process is of interest because, according to Fourier, it constitutes the first step involved in the computation of real roots, the second step being the approximation of these roots to any desired degree of accuracy.
发表于 2025-3-22 13:40:22 | 显示全部楼层
Jens Haase,Peter Musaeus,Egil Boisenandom surface models are introduced. Their common mean-field theory is briefly described. The so-called planar random surface — (or Nambu-Goto string-) model, a surface analogue of Brownian motion, is studied in more detail and shown to exhibit mean-field behaviour in all dimensions.
发表于 2025-3-22 17:11:57 | 显示全部楼层
Introduction on applications (trains, ships, toys, urban planning, brain surgery, design and production, and educational material); but it also took an unexpected turn, partly because half of the chapters are about augmented reality and partly because the concept of a ., originally proposed by Daniel May, turned out to be useful in a number of chapters.
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pplications. These papers have been selected after a careful review by well known referee‘s in the field, and they range from elementary number theory to probability and statistics. The Fibonacci numbers are their unifying bond. It is anticipated that this book will be useful to research workers and
发表于 2025-3-23 08:51:11 | 显示全部楼层
Peter Bøgh Andersen,Lars Qvortrupd, then . is represented uniquely by Zeckendorf’s theorem. For . = .. - 1, the Zeckendorf representation is the only possible representation using distinct Fibonacci numbers; Carlitz [2] and Klarner [3] both proved that .(.. - 1) = 1, . = 2, 3, 4, … V. E. Hoggatt, Jr., conjectured that if .. is a se
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