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Titlebook: Video Games and Well-being; Press Start Rachel Kowert Book 2020 The Editor(s) (if applicable) and The Author(s), under exclusive license to

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书目名称Video Games and Well-being
副标题Press Start
编辑Rachel Kowert
视频video
概述Presents research to demonstrate how gaming can be a pro-social, mentally healthy activity.Contributes a psychological perspective to an emerging body of cross-disciplinary research on the positive as
丛书名称Palgrave Studies in Cyberpsychology
图书封面Titlebook: Video Games and Well-being; Press Start Rachel Kowert Book 2020 The Editor(s) (if applicable) and The Author(s), under exclusive license to
描述This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, media studies, and communication science to demonstrate how game play can teach skills that have long been associated with increased happiness and prolonged life satisfaction, including flexible thinking, openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery and resilience. The chapters in this volume are written by leading voices in the field of game studies, including researchers from academia, the video gaming industry, and mental health practitioners paving the way in the field of “geek therapy.” .This book will advance our understanding of the potential of video games to increase our psychological well-being by helping to mitigate depression, anxiety, and stress and foster persistence, self-care, and resilience..
出版日期Book 2020
关键词cyberpsychology; game studies; video games; media studies; well-being; ludology; media studies; counselling
版次1
doihttps://doi.org/10.1007/978-3-030-32770-5
isbn_softcover978-3-030-32772-9
isbn_ebook978-3-030-32770-5Series ISSN 2946-2754 Series E-ISSN 2946-2762
issn_series 2946-2754
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl
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