书目名称 | Unreal for Mobile and Standalone VR | 副标题 | Create Professional | 编辑 | Cornel Hillmann | 视频video | | 概述 | Learn the VR ecosystem and begin building high quality VR apps without needing to learn how to code.This book covers the unique use cases and challenges for mobile and standalone VR.Build your own VR | 图书封面 |  | 描述 | Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects to reinforce what you‘ve learned. Media designers, CG artists and other creatives will be able to take advantage of real-time engine techniques and easy-to-learn visual scripting logic to turn their creations into immersive and interactive VR worlds..Gear VR, the Oculus Go and other Android based VR HMDs are becoming exciting new platforms for immersive business presentations, entertainment and educational solutions. The Unreal engine, one of the world’s most powerful and popular game engines, is now free to use and has become increasingly popular for real-time visualizations and enterprise solutions in recent years..With Unreal‘s powerful blueprint visual scripting system, non-coders can now design blueprints in Unreal, unlock the power of rapid prototyping, and create complex interactions without a line of code. Get your copy of .Unreal for Mobile and Standalone VR .today and begin usi | 出版日期 | Book 2019 | 关键词 | Virtual Reality; Mobile VR; Standalone VR; Immersive media; Unreal; UE4; Blueprint Visual Scripting | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4842-4360-2 | isbn_softcover | 978-1-4842-4359-6 | isbn_ebook | 978-1-4842-4360-2 | copyright | Cornel Hillmann 2019 |
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