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Titlebook: Universal Access in Human-Computer Interaction. Methods, Technologies, and Users; 12th International C Margherita Antona,Constantine Stepha

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A Strategy on Introducing Inclusive Design Philosophy to Non-design Background Undergraduatess and universities are trying their best to set up crossover education. Cause firstly they all think that it is vital important for the college students to broaden their horizon, secondly, more and more projects need diverse and professional genius to cooperate to be finished. They need to know the
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MyoSL: A Framework for Measuring Usability of Two-Arm Gestural Electromyography for ,ign ,anguagedered user experience as part of their approach. With that, we propose a new framework that eases usability by employing two-arm gestural electromyography instead of typical vision-based systems see Fig. .. Interactions can be considered seamless and natural with this way. In this preliminary study,
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Evaluating Devices for Object Rotation in 3Dtask. The 3D rotation task was designed to measure throughput, the user performance metric specified in ISO 9241-9. The mouse had a throughput and error rate of 4.09 bps and 0.88%, respectively, the mobile phone 2.05 bps and 3.46%, and the joystick 2.42 bps and 1.76%. The differences were significan
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Interaction Techniques to Promote Accessibility in Games for Touchscreen Mobile Devices: A Systemativices have become one of the most far-reaching gaming platforms, there are very few studies that consider accessibility issues for People with Disabilities (PwD). In this scenario, this work presents the results of a Systematic Review (SR), which allowed to identify interaction techniques/strategies
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A Collaborative Virtual Game to Support Activity and Social Engagement for Older Adultstimulation, and social engagement have been found to be beneficial for the physical and mental health of older adults with and without cognitive impairment. In an effort to address these needs, researchers have been developing human-machine interaction (HMI) systems to administer activity-oriented t
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Evaluation of an English Word Look-Up Tool for Web-Browsing with Sign Language Video for Deaf Readerg peers, which creates a barrier to access web content for these users. We have designed an interface to assist these users in reading English text on web pages; users can click on certain marked words to view an ASL sign video in a pop-up. A user study was conducted to evaluate this tool and compar
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