书目名称 | Two Bit Circus and the Future of Entertainment | 编辑 | Elise Lemle,Katherine Bomkamp,Elizabeth Cutbirth | 视频video | | 丛书名称 | SpringerBriefs in Computer Science | 图书封面 |  | 描述 | .This brief will explore topics in computer science through the lens of Two Bit Circus, an engineering entertainment company based out of downtown Los Angeles. This brief examines the ways they apply computer science to a wide variety of applications, including interactive games, immersive adventures, and virtual reality. The authors demonstrate how technology can encourage children and adults to become more comfortable with the STEAM field. Educators and people interested in the ways that innovation and technology can solve current problems in entertainment, healthcare, education, and business will find this brief a valuable resource. ..Two Bit Circus creates unique productions that encourage playful collaboration across multiple platforms in interactive and meaningful ways. The company produces high tech games and immersive entertainment experiences that merge physical and digital play.. | 出版日期 | Book 2015 | 关键词 | engineering; computer science; design; games; Education; STEAM; immersive; virtual reality | 版次 | 1 | doi | https://doi.org/10.1007/978-3-319-25793-8 | isbn_softcover | 978-3-319-25791-4 | isbn_ebook | 978-3-319-25793-8Series ISSN 2191-5768 Series E-ISSN 2191-5776 | issn_series | 2191-5768 | copyright | The Author(s) 2015 |
The information of publication is updating
|
|