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Titlebook: The Social Life of Avatars; Presence and Interac Ralph Schroeder Book 2002 Springer-Verlag London 2002 CSCW.Computer Mediated Communication

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发表于 2025-3-21 17:15:36 | 显示全部楼层 |阅读模式
书目名称The Social Life of Avatars
副标题Presence and Interac
编辑Ralph Schroeder
视频video
概述The first overview of graphical online interaction
丛书名称Computer Supported Cooperative Work
图书封面Titlebook: The Social Life of Avatars; Presence and Interac Ralph Schroeder Book 2002 Springer-Verlag London 2002 CSCW.Computer Mediated Communication
描述Virtual reality (VR) technology has been developed commercially since the early 1990s [1]. Yet it is only with the growth of the Internet and other high-bandwidth links that VR systems have increasingly become networked to allow users to share the same virtual environment (VE). Shared YEs raise a number of interesting questions: what is the difference between face-to-face interaction and interaction between persons inside YEs? How does the appearance of the "avatar" - as the graphical representation of the user has become known - change the nature of interaction? And what governs the formation of virtual communities? This volume brings together contributions from social scientists and computer scientists who have conducted research on social interaction in various types of YEs. Two previous volumes in this CSCW book series [2, 3] have examined related aspects of research on YEs - social navigation and collaboration - although they do not always deal with VRIVEs in the sense that it is used here (see the definition in Chapter 1). The aim of this volume is to explore how people interact with each other in computer-generated virtual worlds.
出版日期Book 2002
关键词CSCW; Computer Mediated Communication; Environments; HCI; computer; computer graphics; human-computer inte
版次1
doihttps://doi.org/10.1007/978-1-4471-0277-9
isbn_softcover978-1-85233-461-1
isbn_ebook978-1-4471-0277-9Series ISSN 1431-1496
issn_series 1431-1496
copyrightSpringer-Verlag London 2002
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978-1-85233-461-1Springer-Verlag London 2002
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The Social Life of Avatars978-1-4471-0277-9Series ISSN 1431-1496
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Ralph SchroederThe first overview of graphical online interaction
发表于 2025-3-22 13:06:34 | 显示全部楼层
1431-1496 Yet it is only with the growth of the Internet and other high-bandwidth links that VR systems have increasingly become networked to allow users to share the same virtual environment (VE). Shared YEs raise a number of interesting questions: what is the difference between face-to-face interaction and
发表于 2025-3-22 18:21:48 | 显示全部楼层
Book 2002gh-bandwidth links that VR systems have increasingly become networked to allow users to share the same virtual environment (VE). Shared YEs raise a number of interesting questions: what is the difference between face-to-face interaction and interaction between persons inside YEs? How does the appear
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1431-1496 hat it is used here (see the definition in Chapter 1). The aim of this volume is to explore how people interact with each other in computer-generated virtual worlds.978-1-85233-461-1978-1-4471-0277-9Series ISSN 1431-1496
发表于 2025-3-23 03:45:00 | 显示全部楼层
Book 2002navigation and collaboration - although they do not always deal with VRIVEs in the sense that it is used here (see the definition in Chapter 1). The aim of this volume is to explore how people interact with each other in computer-generated virtual worlds.
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