书目名称 | Technology Investment | 副标题 | A Game Theoretic Rea | 编辑 | Kuno J. M. Huisman | 视频video | | 丛书名称 | Theory and Decision Library C | 图书封面 |  | 描述 | This chapter is organized as follows. The economic problem on which this book focuses is motivated in Section 1. The two tools used to study this economic problem, which are real options theory and game theory, are discussed in Sections 2 and 3, respectively. Section 4 surveys the contents of this book. In Section 5 some promising extensions of the research presented in this book are listed. 1. TECHNOLOGY INVESTMENT Investment expenditures of companies govern economic growth. Es pecially investments in new and more efficient technologies are an impor tant determinant. In particular, in the last two decades an increasing part of the investment expenditures concerns investments in informa tion and communication technology. Kriebel, 1989 notes that (already) in 1989 roughly 50 percent of new corporate capital expenditures by major United States companies was in information and communication technology. Due to the rapid progress in these technologies, the tech nology investment decision of the individual firm has become a very complex matter. As an example of the very high pace of technological improvement consider the market for personal computers. IBM intro duced its Pentium per | 出版日期 | Book 2001 | 关键词 | development; game theory; investment; options; stochastics | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4757-3423-2 | isbn_softcover | 978-1-4419-4911-0 | isbn_ebook | 978-1-4757-3423-2Series ISSN 0924-6126 Series E-ISSN 2194-3044 | issn_series | 0924-6126 | copyright | Springer Science+Business Media New York 2001 |
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