| 书目名称 | Tailored Gamification to Educational Technologies |
| 编辑 | Wilk Oliveira,Ig Ibert Bittencourt |
| 视频video | http://file.papertrans.cn/901/900371/900371.mp4 |
| 概述 | Includes a special chapter on next-generation flash and prepares readers for the future.Provides ten tips on how to protect flash sites from hackers.Features a tutorial (with process and architecture) |
| 图书封面 |  |
| 描述 | This book introduces and explores the field of tailored gamified educational technologies. Providing a theoretical overview of the domain, including a number of related psychological and educational theories along with a complete state-of-the-art analysis on this topic, it presents an approach and architecture to tailor these systems to students’ gamer type and age. |
| 出版日期 | Book 2019 |
| 关键词 | Gamification; Gamer types; Virtual learning environments; Tailoring educational systems; Flow theory |
| 版次 | 1 |
| doi | https://doi.org/10.1007/978-981-32-9812-5 |
| isbn_softcover | 978-981-32-9814-9 |
| isbn_ebook | 978-981-32-9812-5 |
| copyright | Springer Nature Singapore Pte Ltd. 2019 |