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Titlebook: SystemC; Methodologies and Ap Wolfgang Müller,Wolfgang Rosenstiel,Jürgen Ruf Book 2003 Springer Science+Business Media New York 2003 Action

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Fernando Herrera,Víctor Fernández,Pablo Sánchez,Eugenio Villarhas been developed following the agent-based paradigm, especially suited to simulate social behaviors. Through the model input parameters you can configure the specific features of the project you want to simulate and of the development team. Thus, the model allows you to analyze the effect of diffe
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Karsten Einwich,Peter Schwarz,Christoph Grimm,Christian Meiseion comes from the fact that it faithfully captured the main aspects of ISO/IEC 15504, a well established and accepted model for the assessment of processes capability levels, and that an inference engine was able to support the assessment of processes capability levels of an organization.
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has been developed following the agent-based paradigm, especially suited to simulate social behaviors. Through the model input parameters you can configure the specific features of the project you want to simulate and of the development team. Thus, the model allows you to analyze the effect of diffe
发表于 2025-3-24 05:42:49 | 显示全部楼层
978-1-4419-5361-2Springer Science+Business Media New York 2003
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https://doi.org/10.1007/b105968Action; C programming language; Hardware; Processing; SoC; SystemC; architecture; modeling; simulation; syste
发表于 2025-3-24 15:55:24 | 显示全部楼层
Bernhard Niemann,Frank Mayer,Francisco Javier,Rabano Rubio,Martin Speitel or software process standards education as an approach to increase productivity, engagement, and motivation of participants involved in a system, site or business. However, gamification is a relative new concept that needs to deal with many problems in order to consolidate and mature its understand
发表于 2025-3-24 22:44:01 | 显示全部楼层
Wolfgang Müller,Jürgen Ruf,Wolfgang Rosenstielach. In the context of education, serious games is a field that is growing rapidly as a way to provide alternative approaches to the traditional pedagogical learning/teaching process. The main objective of this work is to analyze the state of the art in relation to serious games for software process
发表于 2025-3-25 01:29:30 | 显示全部楼层
Alessandro Fin,Franco Fummi,Graziano Pravadelli or software process standards education as an approach to increase productivity, engagement, and motivation of participants involved in a system, site or business. However, gamification is a relative new concept that needs to deal with many problems in order to consolidate and mature its understand
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