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Titlebook: Sagen, was die Zeit ist; Analysen zur Zeitlic Enno Rudolph,Heinz Wismann Book 1992Latest edition Springer-Verlag Berlin Heidelberg 1992 Ana

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Deskriptive zeitliche Logik,thematik. Deduktive Mathematik erscheint als ein System von Axiomen und Theoremen; die Theoreme werden mit Hilfe der Logik aus einander und letztlich aus den Axiomen gefolgert. Die Struktur der deduktiven Mathematik ist insofern durch die Logik bestimmt. Logik ist in dieser Funktion die Lehre vom .,
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ch allows the specification of an arbitrary mixed system in terms of elementary components of only two types. Thus, systems are obtained hierarchically, by composing subsystems, where each subsystem can be viewed as an “increment” in the decomposition of the full system. The resulting mixed stochast
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Heinz Wismannng a winning strategy for certain games defined by automata or by timed-automata. The algorithms for finding such strategies need, this way or another, to search the state-space of the system which grows exponentially with the number of components. Symbolic methods allow such a search to be conducte
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André Lakssign is seen as a game between two players. One is the disturbances that enter the dynamics. The disturbances can encode the actions of other agents (in a multi-agent setting), the actions of high level controllers or unmodeled environmental disturbances. The second player is the control, which is t
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Franco Volpisign is seen as a game between two players. One is the disturbances that enter the dynamics. The disturbances can encode the actions of other agents (in a multi-agent setting), the actions of high level controllers or unmodeled environmental disturbances. The second player is the control, which is t
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Enno Rudolphsign is seen as a game between two players. One is the disturbances that enter the dynamics. The disturbances can encode the actions of other agents (in a multi-agent setting), the actions of high level controllers or unmodeled environmental disturbances. The second player is the control, which is t
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Roland Reussodels of complex, real-world phenomena. However, the simulation tools currently available seem to be (1) . retro fitting of existing packages, (2) hastily-built new languages, or (3) specialized software for particular subclasses (e.g., piecewise-constant dynamics). Our goal is to produce fast, high
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