书目名称 | Resolving the Gamer’s Dilemma |
副标题 | Examining the Moral |
编辑 | Garry Young |
视频video | |
概述 | Examines the intuitions underlying the gamer’s dilemma.Provides a thorough and systematic analysis and evaluation of the gamer’s dilemma.Explores the discussion on the moral and psychological implicat |
丛书名称 | Palgrave Studies in Cyberpsychology |
图书封面 |  |
描述 | This book explores the gamer’s dilemma, which lies at the heart of theorising about the morality of certain video game content. The dilemma is as follows: given that gaming content involves virtual characters within a virtual environment, the moral permission of virtual murder would also appear to morally permit virtual paedophilia. Yet most gamers and members of wider society would not want to play, endorse, or find in any way morally acceptable the enactment of virtual paedophilia within a video game. Yet by accepting the moral permissibility of virtual murder they leave themselves vulnerable to having to accept the moral permissibility of virtual paedophilia. .This book provides an incredibly thorough and systematic analysis and evaluation of the gamer’s dilemma, by considering the origins of the intuitions around the dilemma, and exploring whether they find support from traditional or contemporary moral theory and psychological research. Thebook will be great interest to academics and students of philosophy and psychology, as well as members of the wider public interested in video game violence and taboo enactments more generally.. |
出版日期 | Book 2016 |
关键词 | video games; morality of gaming; virtual crime; virtual murder; paedophilia; online taboos; taboo; sexual b |
版次 | 1 |
doi | https://doi.org/10.1007/978-3-319-46595-1 |
isbn_softcover | 978-3-319-83545-7 |
isbn_ebook | 978-3-319-46595-1Series ISSN 2946-2754 Series E-ISSN 2946-2762 |
issn_series | 2946-2754 |
copyright | The Editor(s) (if applicable) and The Author(s) 2016 |