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Titlebook: Rendering Techniques ’99; Proceedings of the E Dani Lischinski,Greg Ward Larson Conference proceedings 1999 Springer-Verlag/Wien 1999 3D.3D

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Disruptive Technologies in Computer Graphics: Past, Present, and Future,Although more and more intelligence was added to these frame buffers, Jim Clark’s geometry engine and the first graphics workstations were not introduced until the 1980k. During the 1970’s, only the very costly and specialized hardware used for military and aerospace simulations was capable of real-time surface color display.
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Gathering for Free in Random Walk Radiosity,ht at subsequent destinations is recorded at each visited patch. Closed formulae for the variance of the involved estimators allow to derive a cheap heuristic for combining the resulting radiosity estimates. Empirical results agree well with the heuristic prediction. A fair error reduction is obtained at a negligible additional cost.
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