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Titlebook: Real-Time C++; Efficient Object-Ori Christopher Kormanyos Book 2021Latest edition Springer-Verlag GmbH Germany, part of Springer Nature 202

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Getting Started with Real-Time C++apter presents these main language elements of C++ using a short, intuitive program that toggles an LED on a microcontroller output port pin. In addition, other language features are introduced including the syntax of C++, namespaces, the C++ standard library and optimization with compile time const
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Working with a Real-Time C++ Program on a Board be built with GCC cross tools in the MinGW/MSYS [.] environment. Our target microcontroller is an 8–bit Microchip. AVR. microcontroller. This popular microcontroller has state-of-the-art quality and widespread availability. In addition, there is a well-maintained GCC port for this microcontroller m
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An Easy Jump Start in Real-Time C++anguage. This chapter addresses this desire by presenting a simple, yet effective, subset of the C++ language specifically designed for those seeking a lightweight and reliable jump start in real-time C++. The C++ subset in this chapter represents a judicious selection of some of the most easy-to-do
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C++ Templates for Microcontrollers written and tested once, yet used with different types. Templates can also be used in generic programming that treats different types with the same semantics. This chapter introduces templates and static polymorphism, the STL, template metaprogramming and some generic programming methods, and shows
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The Right Startinantly consists of initialization code and may include, among other things, CPU-initialization, zero-clear RAM initialization, ROM-to-RAM static initialization and static constructor call initialization. The compiler’s default startup code is often tightly bound to the compiler’s runtime libraries
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Low-Level Hardware Drivers in C++like UART, CAN [.], SPI ., etc. This chapter presents several efficient methods for programming peripheral hardware drivers in C++. Low-level drivers are inherently dependent on the microcontroller and its peripherals. Even though the low-level hardware drivers in this chapter are primarily designed
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C++ Multitaskinge C++ multitasking scheduler that performs a top-down call of its tasks using time slices and a basic priority mechanism. This multitasking scheduler is compact and portable and can be used for a wide variety of projects ranging from small to large. Toward the end of this chapter, we will discuss ad
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