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Titlebook: Reading Modernism with Machines; Digital Humanities a Shawna Ross,James O‘Sullivan Book 2016 The Editor(s) (if applicable) and The Author(s

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楼主: 可乐
发表于 2025-3-28 17:49:38 | 显示全部楼层
Textbase as Machine: Graphing Feminism and Modernism with ,,tes about how digital resources stimulate distant and close reading practices that alter views of modernist literature and politics as well as continuities across the later Victorian and modernist periods.
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Body Language: Toward an Affective Formalism of ,, within ., already an important text for theorists of affect, which can then be subject to human interpretive scrutiny. Reading . in this way lays the groundwork for an ongoing effort to historicize the distribution and density of affective intensity in the novel as it transitions from modern realism to post-realist modernism.
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,“We Twiddle … and Turn into Machines”: Mina Loy, HTML and the Machining of Information,lives of this machismo in web design practices that inherits principles developed by avant-garde movements. Thus Loy’s poetic account of machinic being serves as a potent site for exploring and resisting informatic rationality in the present.
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into the digital humanities within modernist studies.Presen.Thisbook uses the discipline-specific, computational methods of the digitalhumanities to explore a constellation of rigorous case studies of modernistliterature..From data mining and visualization to mapping and toolbuilding and beyond, th
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Kohei Suzuki own roots not to enjoy popular entertainment. By 1909, marking the first appearance of the annual Ziegfeld ., three aspects of American entertainment had come to undergird American popular entertainment: entrepreneurial drive, creative peaks, and the availability of a sufficient number of messages
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Imitation Learning and Transferring of Human Movement and Hand Grasping to Adapt to Environment Chanement using a few training samples for free movement, obstacle avoidance and grasping objects. We also introduce a method to map the learned human movement to a robot with different geometry using reinforcement learning and show some results.
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1616-0002 ngsmöglichkeiten und Handlungsoptionen für Unternehmenserfolg in der vernetzten Wirtschaft auf und möchte anregen, diesen Wandel aktiv mitzugestalten. .978-3-642-62403-2978-3-642-19003-2Series ISSN 1616-0002 Series E-ISSN 2364-236X
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