书目名称 | MonoGame Mastery | 副标题 | Build a Multi-Platfo | 编辑 | Jarred Capellman,Louis Salin | 视频video | | 概述 | Learn to make games from the ground up—understanding the process and framework of MonoGame.Understand how art assets, companion samples, and game project come together.Learn to create useful tooling a | 图书封面 |  | 描述 | .Master the art of game creation with MonoGame—the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by covering MonoGame framework specifics, engine creation, graphics, patterns, and more..The MonoGame framework provides an incredible canvas for the programmer to create their next 2D game, and this book teaches you to make the most of it. You will start from the ground up, beginning with the basics of what MonoGame is, the pipeline, and then how to build a reusable game engine on top of the framework. You will deep dive into various components of each aspect of a game, including graphics, input, audio, and artificial intelligence. The importance of game tooling is also covered. By the end, you will have a mastery level of understanding of how to create a 2D game using MonoGame...With a fully functional 2D game, aspiring developers will have the ideal blueprint to tackle their next fully featured game. The material covered is applicable for almost any 2D game project ranging from side scrolling adventures to fighting games... ..What You Will Learn..Learn to build a game with the MonoGame framework..Understand ga | 出版日期 | Book 2020 | 关键词 | MonoGame; Cross-platform; Game engine design; C#; Game programming; Game development framework | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4842-6309-9 | isbn_softcover | 978-1-4842-6308-2 | isbn_ebook | 978-1-4842-6309-9 | copyright | Jarred Capellman, Louis Salin 2020 |
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