书目名称 | Modes of Esports Engagement in Overwatch | 编辑 | Maria Ruotsalainen,Maria Törhönen,Veli-Matti Karhu | 视频video | | 概述 | Furthers understanding of esports as a form of entertainment and sport.Posits esports as a facilitator for communication and interaction in co-creative activities.15 chapters from game cultures and es | 图书封面 |  | 描述 | This Open Access book provides a comprehensive review of the rapidly developing esport phenomenon by examining one of its contemporary flagship titles, Overwatch (Blizzard Entertainment 2016), through three central themes and from a rich variety of research methods and perspectives. As a game with more than 40 million individual players, an annual international World Cup, and a franchised professional league with teams from Canada, China, Europe, South Korea, and the US, Overwatch provides a multifaceted perspective to the cultural, social, and economic topics associated with the development of esports, which has begun to attract attention from both commercial and academic audiences..The book starts with an introduction chapter to Overwatch and esports engagement in general, co-authored by the editors. This is followed by 15 unique chapters from scholars within the field of game cultures and esports, representing ten different nationalities. The contributions construct thematicsections that divide the book into three parts: Players, Diverse Audiences? and Fan & Fiction Work. As such, the parts provide a wide-ranging overview of esport engagement, thus disclosing the phenomenon’s cr | 出版日期 | Book‘‘‘‘‘‘‘‘ 2022 | 关键词 | Game culture; Game studies; Overwatch; Game development; Digital culture; Digital media; esports; Open Acce | 版次 | 1 | doi | https://doi.org/10.1007/978-3-030-82767-0 | isbn_softcover | 978-3-030-82769-4 | isbn_ebook | 978-3-030-82767-0 | copyright | The Editor(s) (if applicable) and The Author(s) 2022 |
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