书目名称 | Mathematics for Computer Graphics | 编辑 | John Vince | 视频video | | 概述 | Covers a broad range of relevant mathematical topics, from algebra to calculus.Includes over 320 colour illustrations and scores of worked examples.Takes the reader from humble introductory ideas thro | 丛书名称 | Undergraduate Topics in Computer Science | 图书封面 |  | 描述 | John Vince. .explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded fifth edition..The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on vectors, matrix algebra, transforms, interpolation, curves and patches, analytic geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new topic of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there is a chapter on worked examples..Mathematics for Computer Graphics. covers all of the key areas of the subject, including:.· Number sets.· Algebra.· Trigonometry.· Coordinate systems.· Determinants.· Vectors.· Quaternions.· Matrix algebra.· Geometric transforms.· Interpolation.· Curves and surfaces.· Analytic geometry.· Barycentric coordinates.· Geometric algebra.· Differe | 出版日期 | Textbook 20175th edition | 关键词 | Barycentric Coordinates; Computer Graphics Software; Mathematical Techniques; Transcendental Numbers; Ge | 版次 | 5 | doi | https://doi.org/10.1007/978-1-4471-7336-6 | isbn_ebook | 978-1-4471-7336-6Series ISSN 1863-7310 Series E-ISSN 2197-1781 | issn_series | 1863-7310 | copyright | Springer-Verlag London Ltd. 2017 |
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