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Titlebook: Making the History of Computing Relevant; IFIP WG 9.7 Internat Arthur Tatnall,Tilly Blyth,Roger Johnson Conference proceedings 2013 IFIP Fe

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Exhibiting the Online World: A Case Study to effectively interpret and display. This paper discusses the challenges of exhibiting the complex and mostly intangible online world – sometimes called “cyberspace” – in a museum context. These include not just display challenges, but also the difficulties of framing this complex, wide ranging, a
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Narratives in the History of Computing: Constructing the , Gallery at the Science Museumy with the people involved and the information shared. The history of computing is not just a neat history of devices. Analogue, digital, mini, personal and supercomputers all reflect the material culture of information and communication technologies, but the story of information machines is a much
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Making History Relevant through the Provision of Education, Stories and Interactive Experiences can see where they fit into their own world – how they relate to their own society. The world has entered a time when Information and Communication Technologies (ICT) are becoming increasingly embedded in the way we live. ICT has become something we just take for granted. On the other hand, its his
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The Computers’ Collection at the Polytechnic Museumds documentary, printed and graphic items today. All four generations of electronic digital computing machines are presented in the Museum. Some of the EDCM are working. In addition, the Museum created fourteen personal funds of Russian scientists who devoted their activity to computer science. This
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Making History Relevant: The Case of Computingvely from three interrelated points of view: “history: why?” (§ 1), “history: for whom?” (§ 2), and “history: how?” (§ 3). Only the second of these sections is specific to the field of computing; the two other ones are more general, and could probably be applied to other fields as well. Needless to
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