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Titlebook: Low-Level Programming; C, Assembly, and Pro Igor Zhirkov Book 2017 Igor Zhirkov 2017 von Neumann architecture.protection rings.procedure ca

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书目名称Low-Level Programming
副标题C, Assembly, and Pro
编辑Igor Zhirkov
视频video
概述Teaches how to use x64 assembly language to write low-level code for performance-critical programs.Shows how to compile and execute low-level code in C inside the Intel 64 hardware and OS framework.Pr
图书封面Titlebook: Low-Level Programming; C, Assembly, and Pro Igor Zhirkov Book 2017 Igor Zhirkov 2017 von Neumann architecture.protection rings.procedure ca
描述.Learn Intel 64 assembly language and architecture, become proficient in C, and understand how the programs are compiled and executed down to machine instructions, enabling you to write robust, high-performance code..Low-Level Programming. explains Intel 64 architecture as the result of von Neumann architecture evolution.  The book teaches the latest version of the C language (C11) and assembly language from scratch.  It covers the entire path from source code to program execution, including generation of ELF object files, and static and dynamic linking. Code examples and exercises are included along with the best code practices. Optimization capabilities and limits of modern compilers are examined, enabling you to balance between program readability and performance. The use of various performance-gain techniques is demonstrated, such as SSE instructions and pre-fetching. Relevant Computer Science topics such as models of computation andformal grammars are addressed, and their practical value explained..What You‘ll Learn.Low-Level Programming. teaches programmers to:.Freely write in assembly language.Understand the programming model of Intel 64.Write maintainable and robust code in
出版日期Book 2017
关键词von Neumann architecture; protection rings; procedure calling sequences; endianness; RISC; compilation cy
版次1
doihttps://doi.org/10.1007/978-1-4842-2403-8
isbn_softcover978-1-4842-2402-1
isbn_ebook978-1-4842-2403-8
copyrightIgor Zhirkov 2017
The information of publication is updating

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Virtual MemoryThis chapter covers virtual memory as implemented in Intel 64. We are going to start by motivating an abstraction over physical memory and then getting a general understanding of how it looks like from a programmer’s perspective. Finally, we will dive into implementation details to achieve a more complete understanding.
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Compilation PipelineThis chapter covers the compilation process. We divide it into three main stages: preprocessing, translation, and linking.
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Models of ComputationIn this chapter we are going to study two models of computations: finite state machines and stack machines. We will learn how to implement finite state machines in assembly and will create a interpreter and compiler of Forth programming language.
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BasicsIn this chapter we are going to start exploring another language called C. It is a low-level language with quite minimal abstractions over assembly. At the same time it is expressive enough so we could illustrate some very general concepts and ideas applicable to all programming languages (such as type system or polymorphism).
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