书目名称 | Learning by Playing. Game-based Education System Design and Development | 副标题 | 4th International Co | 编辑 | Maiga Chang,Rita Kuo,Michitaka Hirose | 视频video | | 丛书名称 | Lecture Notes in Computer Science | 图书封面 |  | 描述 | With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of “Edutainment” has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or AR/VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers, and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first (Edutainment 2006 in Hangzhou, China), th | 出版日期 | Conference proceedings 2009 | 关键词 | Augmented Reality; animation; e-learning; educational entertainment; learning; robot; simulation | 版次 | 1 | doi | https://doi.org/10.1007/978-3-642-03364-3 | isbn_softcover | 978-3-642-03363-6 | isbn_ebook | 978-3-642-03364-3Series ISSN 0302-9743 Series E-ISSN 1611-3349 | issn_series | 0302-9743 | copyright | Springer-Verlag Berlin Heidelberg 2009 |
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