书目名称 | Learn Unity for Windows 10 Game Development | 编辑 | Sue Blackman,Adam Tuliper | 视频video | | 概述 | Learn how to set up your game for Windows Phone and other devices.Explore marketing and monetization in the mobile game market.Authors combine their vast gaming experience | 图书封面 |  | 描述 | .Create a game for the Windows Phone market with a heavy emphasis placed on optimization and good design decisions. While doing so, you will be introduced to key Unity concepts and functionality, weigh the pros and cons of various possibilities, and gain a good working knowledge of scripting in the Unity environment using both JavaScript and C#..Learn Unity for Windows 10 Game Development. starts by exploring the Unity editor and experimenting with staple game functionality. If you are new to scripting or just new to C#, you will be able to investigate syntax, commonly used functions, and communication required to bring your ideas to life. With the book‘s included art assets, you will learn the ins and outs of asset choices and management while making use of Unity‘s 2D physics, Shuriken particle systems and Mecanim‘s character and state management tools..Finally, you will bring it all together to create a multi-level game as you learn how to incorporate mobile specific functionality, test on a Windows Phone device, and others for Windows 10 and ultimately, publish your game to the Windows App Store. .What You Will Learn.Learn C# basics for Unity.Work with the Unity Editor.Manage as | 出版日期 | Book 2016 | 关键词 | Unity; game development; Mecanim; C#; 2D physics; Unity games | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4302-6757-7 | isbn_softcover | 978-1-4302-6758-4 | isbn_ebook | 978-1-4302-6757-7 | copyright | Sue Blackman and Adam Tuliper 2016 |
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