书目名称 | Java Game Development with LibGDX | 副标题 | From Beginner to Pro | 编辑 | Lee Stemkoski | 视频video | | 概述 | Learn to apply Java programming concepts to video game development.Create 12 video game prototypes across a variety of genres.Join the growing LibGDX user community with hundreds of GitHub contributor | 图书封面 |  | 描述 | Learn to design and create video games using the Java programming language and the LibGDX software library. Working through the examples in this book, you will create 12 game prototypes in a variety of popular genres, from collection-based and shoot-em-up arcade games to side-scrolling platformers and sword-fighting adventure games. With the flexibility provided by LibGDX, specialized genres such as card games, rhythm games, and visual novels are also covered in this book. .Major updates in this edition include chapters covering advanced topics such as alternative sources of user input, procedural content generation, and advanced graphics. Appendices containing examples for game design documentation and a complete JavaDoc style listing of the extension classes developed in the book have also been added..What You Will Learn.Create 12 complete video game projects.Master advanced Javaprogramming concepts, including data structures, encapsulation, inheritance, and algorithms, in the context of game development.Gain practical experience with game design topics, including user interface design, gameplay balancing, and randomized content.Integrate third-party components into projects, suc | 出版日期 | Book 2018Latest edition | 关键词 | Game development; game design; Java; LibGDX; 2D games; UI design; Game programming; Java programming; arcade | 版次 | 2 | doi | https://doi.org/10.1007/978-1-4842-3324-5 | isbn_softcover | 978-1-4842-3323-8 | isbn_ebook | 978-1-4842-3324-5 | copyright | Lee Stemkoski 2018 |
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