用户名  找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Introduction to Java Through Game Development; Learn Java Programmi Victor G. Brusca Book 2023 Victor G. Brusca 2023 Java.NetBeans.IDE.Game

[复制链接]
查看: 26333|回复: 44
发表于 2025-3-21 17:41:13 | 显示全部楼层 |阅读模式
书目名称Introduction to Java Through Game Development
副标题Learn Java Programmi
编辑Victor G. Brusca
视频video
概述Demonstrates Java programming through guided code samples and coding challenges.Covers essentials of game programming including game loops, data structures, and object-oriented programming.Includes a
图书封面Titlebook: Introduction to Java Through Game Development; Learn Java Programmi Victor G. Brusca Book 2023 Victor G. Brusca 2023 Java.NetBeans.IDE.Game
描述Interested in learning how to program with Java? Let’s face it, the best way to learn to program is by writing programs. This can be a daunting proposition with the specter of hours of simple command line example programs hanging over your head. Fear not! Now you can learn to program in Java in a fun way by working on video games. .With this book, you’ll get to work with three Java game projects and have access to the complete game code for each project, including a full Java game engine. After completing. Introduction to Java through Game Developmen.t, you’ll be proficient in Java programming, having worked with the language’s fundamental aspects throughout the text, and will be ready to further your Java and game programming expertise with confidence..What You‘ll.Master the fundamentals of the Java programming language.Use different data structures like arrays, lists, stacks, and queues.Understand game programming basics including the main game loop.Gain experience working with three different game projects via the book’s coding challenges.Work with the 2D game engine that powers the book‘s included games and learn to create your own new game projects.Understand advanced Java top
出版日期Book 2023
关键词Java; NetBeans; IDE; Game loop; Expressions; Flow control; Arrays; Data structures; Debugging
版次1
doihttps://doi.org/10.1007/978-1-4842-8951-8
isbn_softcover978-1-4842-8950-1
isbn_ebook978-1-4842-8951-8
copyrightVictor G. Brusca 2023
The information of publication is updating

书目名称Introduction to Java Through Game Development影响因子(影响力)




书目名称Introduction to Java Through Game Development影响因子(影响力)学科排名




书目名称Introduction to Java Through Game Development网络公开度




书目名称Introduction to Java Through Game Development网络公开度学科排名




书目名称Introduction to Java Through Game Development被引频次




书目名称Introduction to Java Through Game Development被引频次学科排名




书目名称Introduction to Java Through Game Development年度引用




书目名称Introduction to Java Through Game Development年度引用学科排名




书目名称Introduction to Java Through Game Development读者反馈




书目名称Introduction to Java Through Game Development读者反馈学科排名




单选投票, 共有 0 人参与投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用户组没有投票权限
发表于 2025-3-21 22:14:28 | 显示全部楼层
Victor G. BruscaDemonstrates Java programming through guided code samples and coding challenges.Covers essentials of game programming including game loops, data structures, and object-oriented programming.Includes a
发表于 2025-3-22 00:54:15 | 显示全部楼层
http://image.papertrans.cn/i/image/473810.jpg
发表于 2025-3-22 07:43:52 | 显示全部楼层
Introduction,opic-specific coding challenges, focused on a particular aspect of one of the three games included with the text, you will gain experience and knowledge working with the Java programming language, the NetBeans IDE, a 2D game engine, and three different 2D games.
发表于 2025-3-22 11:54:38 | 显示全部楼层
发表于 2025-3-22 13:45:33 | 显示全部楼层
Looping and Iteration,’ve looked at in a few code listings but haven’t reviewed in detail is how to run code over and over again in a loop. Looping and iteration, much like flow control, are integral to many Java programs. In this chapter we’ll review looping including main game loops.
发表于 2025-3-22 18:16:19 | 显示全部楼层
Encapsulation, Inheritance, and Polymorphism,theoretical principles of object-oriented programming. The fourth principle, abstraction, is beyond the scope of this text, so we won’t be covering it here. Let’s set the stage for the discussion by defining each of these features of the Java, object-oriented, programming language.
发表于 2025-3-22 22:50:26 | 显示全部楼层
发表于 2025-3-23 02:12:26 | 显示全部楼层
Conclusion,uage including taking on a number of coding challenges designed to get you working with slightly more mature projects and code. That’s something to be proud of. You’ve gained a lot of good experience and built up a solid set of tools for your coding toolbox. This chapter is a review some of the things we’ve accomplished together.
发表于 2025-3-23 07:04:43 | 显示全部楼层
https://doi.org/10.1007/978-1-4842-8951-8Java; NetBeans; IDE; Game loop; Expressions; Flow control; Arrays; Data structures; Debugging
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 SITEMAP 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-5-21 00:35
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表