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Titlebook: Interactive Systems: Design, Specification, and Verification; 9th International Wo Peter Forbrig,Quentin Limbourg,Bodo Urban Conference pro

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Adaptive User Interface for Mobile Devices,bile computation. The GUI constructed for one application should be usable on different interactive devices, e.g. WebTV terminals, WAP phones or Java-enabled devices. In this paper, we discuss existing solutions and present a solution based on mobile agents. Mobile agents construct their GUI using t
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Migratable User Interface Descriptions in Component-Based Development,table UIs for embedded systems and mobile computing devices. We envision a new approach for building adaptable user interfaces for embedded systems, which can migrate from one device to another. Adaptability to the device constraints is especially important for adding reusability and extensibility t
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Notational Support for the Design of Augmented Reality Systems,the physical objects that populate the everyday lives of users. However, despite this growing importance of AR technologies, there is little tool support for the design of AR systems. In this paper, we present two notations, ASUR and UMLi, that can be used to capture design-significant features of A
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Tool-Supported Interpreter-Based User Interface Architecture for Ubiquitous Computing,rfaces (UIs) in the context of UbiComp were identified and the subsumed results of a survey with special focus on model based user interface development environments (MB-UIDEs) are presented in this paper. It can be stated, that none of the examined systems is suitable for all the needs. Therefore a
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,Combining Compound Conceptual User Interface Components with Modelling Patterns — A Promising Direcmunities, and argue that there will be an increasing need for cross-platform user interface development in the future. To meet these needs, user interface development languages and tools must use new approaches. We examine some alternatives, and conclude that an approach based on pattern-based abstr
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Multiple User Interfaces: Towards a Task-Driven and Patterns-Oriented Design Model,ms. Such systems can allow a single or a group of users to interact with the server-side services using different kinds of devices. In this technological context, a Multiple User Interface (MUI) refers to an interactive system that provides both multiple views of the information and coordinates the
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