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Titlebook: Interactive Systems. Design, Specification, and Verification; 7th International Wo Philippe Palanque,Fabio Paternò Conference proceedings 2

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书目名称Interactive Systems. Design, Specification, and Verification
副标题7th International Wo
编辑Philippe Palanque,Fabio Paternò
视频video
概述Includes supplementary material:
丛书名称Lecture Notes in Computer Science
图书封面Titlebook: Interactive Systems. Design, Specification, and Verification; 7th International Wo Philippe Palanque,Fabio Paternò Conference proceedings 2
描述The wait for the year 2000 was marked by the fear of possible bugs that might have arisen at its beginning. One additional fear we had during this wait was whether - ganising this event would have generated a boon or another bug. The reasons for this fear originated in the awareness that the design of interactive systems is a fast moving area. The type of research work presented at this unique event has received limited support from funding agencies and industries making it more difficult to keep up with the rapid technological changes occurring in interaction technology. However, despite our fear, the workshop was successful because of the high-quality level of participation and discussion. Before discussing such results, let us step back and look at the evolution of DSV-IS (Design, Specification and Verification of Interactive Systems), an international wo- shop that has been organised every year since 1994. The first books that addressed this issue in a complete and thorough manner were the collection of contributions edited by Harrison and Thimbleby and the book written by Alan Dix, which focused on abstractions useful to highlight important concepts in the design of interactiv
出版日期Conference proceedings 2001
关键词Formal Methods; Human-Computer Interaction; Interactive Distributed Systems; Interactive Systems; System
版次1
doihttps://doi.org/10.1007/3-540-44675-3
isbn_softcover978-3-540-41663-0
isbn_ebook978-3-540-44675-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer-Verlag Berlin Heidelberg 2001
The information of publication is updating

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Verifying the Behaviour of Virtual Environment World Objects little research developing tools and techniques to aid their development. This is particularly the case when defining the dynamics of the virtual world objects with which the user perceives and interacts. The complexity of these world objects can often mirror their real world counterparts, yet they
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SUIT — Context Sensitive Evaluation of User Interface Development Toolsto . means of tool selection and subsequently are dissatisfied with their chosen tool. In this paper we describe a framework, evaluation methodology, and associated tool for investigating the suitability of user interface development tools (UIDTs) for use in software development organizations and pr
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Structuring Interactive Systems Specifications for Executability and Prototypabilityperative Object formal description technique. The design life cycle of the specification is presented as well as how PetShop (a software tool support the ICO formal description technique) can effectively support the various phases of the life cycle. The concepts and the tool are presented on a Range
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Integrating Model Checking and HCI Tools to Help Designers Verify User Interface Propertiesar attention to those applications where both usability and safety are main concerns. The method is supported by a set of tools. We will also discuss how the resulting environment can be helpful in reasoning about multi-user interactions using the task model of an interactive application. Examples a
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More Precise Descriptions of Temporal Relations within Task Modelsoral relations between the subtasks corresponds to the hierarchical decomposition of a task. This paper proposes a separate specification of actions and goals constituting tasks where an action model called . describes the hierarchical and sequential character of the task. An extension of the simple
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