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Titlebook: Interactive Storytelling; 9th International Co Frank Nack,Andrew S. Gordon Conference proceedings 2016 Springer International Publishing AG

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IVRUX: A Tool for Analyzing Immersive Narratives in Virtual Realityn is focused. In this paper, we present results from a study done using 32 participants and, through analyzing the results, provide insights that help creators to understand how to enhance 360º Immersive Virtual Reality story driven experiences.
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,: An Experiment in Computationally Assisted Performanceal theater or location-based entertainment contexts). . is a realized game enjoyed by players with varying degrees of performance experience, and won the Innovative Game Design track of the 2016 ACM Conference on Human Factors in Computing Systems (CHI) Student Game Competition.
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Paulo Bala,Mara Dionisio,Valentina Nisi,Nuno Nunesidentität abbildet (vgl. Rosenbladt/Picot 1999: 3). Besonders augenfällig ist der gesellschaftspolitische Anspruch des baden-württembergischen Weges. Bürgerinnen und Bürger sollen dazu ermutigt werden, in den Bereichen die sie betreffen, mehr Eigenverantwortung zu übernehmen.
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