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Titlebook: Interactive Distributed Multimedia Systems; 8th International Wo Doug Shepherd,Joe Finney,Nicholas Race Conference proceedings 2001 Springe

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楼主: 遮蔽
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Design and Implementation of a QoS-Aware Replication Mechanism for a Distributed Multimedia Systemeloped as an infrastructure to share multimedia-enhanced teaching materials among lecture groups. The proposed replication mechanism supports the quality of service (QoS) characteristics of multimedia data and the availability of system resources. Each type of data handled and replicated are classif
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Distribution of Video-on-Demand in Residential Networkse use off-line smoothing for videos and our request rates are distributed according to a 24 hour audience curve. For this purpose we have designed a slotted-time bandwidth reservation algorithm, which has been used to simulate our experiments. Our system tests the quality of service (QoS) in terms o
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A QoS Negotiation Scheme for Efficient Failure Recovery in Multi-resolution Video Serversays. This scheme exploits multi-resolution property of video streams by negotiating service resolutions in order to provide graceful QoS degradation when a disk fails. Using the proposed scheme, not only can we increase the number of admitted clients greatly when all disks are operational but also u
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A Service Differentiation Scheme for the End-Systemrder to provide applications with end-to-end QoS guarantees, network resource management alone is not sufficient. To date, several approaches have been proposed, addressing QoS issues from the end-system point of view. However, while network QoS provisioning has achieved a good level of standardizat
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Enabling the Internet to Provide Multimedia Servicesle and that all intelligence resides at the end-systems. This principle proved to be very successful and beneficial for the evolution of the Internet. Despite its success, we have recently seen more application-specific functionality moving into the network, in particular to the edges of the network
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Design and Application of TOAST: An Adaptive Distributed Multimedia Middleware Platformwork connectivity and resource availability. This paper outlines the TOAST middleware platform which provides component-oriented CORBA support for adaptive distributed multimedia applications. In particular, the paper examines how the areas of reflection and open implementation have shaped the appro
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QoS Management Middleware: A Separable, Reusable Solutionor specific environments, assume layered system architectures, or integrate QoS management within the respective service components, such that the QoS management functionality is not easily reusable. Furthermore, proprietary QoS solutions are not interoperable and QoS management for logical objects
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State Transmission Mechanisms for a Collaborative Virtual Environment Middleware Platformusers. These mechanisms must, somehow, compensate for network latency and losses in such a way that all players have a single, coherent perception of the system state. Common middleware platforms have difficulty in guaranteeing this consistency, and this is the prime reason why the main research top
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