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Titlebook: Intelligent Technologies for Interactive Entertainment; 8th International Co Ronald Poppe,John-Jules Meyer,Mehdi Dastani Conference proceed

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发表于 2025-3-21 16:08:36 | 显示全部楼层 |阅读模式
书目名称Intelligent Technologies for Interactive Entertainment
副标题8th International Co
编辑Ronald Poppe,John-Jules Meyer,Mehdi Dastani
视频video
概述Includes supplementary material:
丛书名称Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engi
图书封面Titlebook: Intelligent Technologies for Interactive Entertainment; 8th International Co Ronald Poppe,John-Jules Meyer,Mehdi Dastani Conference proceed
描述.This book constitutes the refereed proceedings of the 8th International Conference on Intelligent technologies for Interactive Entertainment, INTETAIN 2016, held in Utrecht, The Netherlands, in June 2016.. The 19 full papers, 5 short and 6 workshop papers were selected from 49 submissions and present novel interactive techniques and their application in entertainment, education, culture and art. The papers are grouped in six thematic sessions: serious games, novel applications and tools, exertion games, persuasion and motivation, interaction technologies and game studies..
出版日期Conference proceedings 2017
关键词3D; arts and humanities; artificial intelligence; education; game design; gesture interfaces; human-center
版次1
doihttps://doi.org/10.1007/978-3-319-49616-0
isbn_softcover978-3-319-49615-3
isbn_ebook978-3-319-49616-0Series ISSN 1867-8211 Series E-ISSN 1867-822X
issn_series 1867-8211
copyrightICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2017
The information of publication is updating

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Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engihttp://image.papertrans.cn/i/image/470120.jpg
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Game,School. Teaching Through Gaming and Mobile-Based Tutoring Systemseaching trends: Virtual Learning Environments (VLEs) and Intelligent Pedagogical Agents (IPAs). We additionally present an Android application that uses the IPA as a standalone application as an initial step towards the realization of such an architecture.
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978-3-319-49615-3ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2017
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Intelligent Technologies for Interactive Entertainment978-3-319-49616-0Series ISSN 1867-8211 Series E-ISSN 1867-822X
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Interactive Advertisements in an IoT Erat the attitude towards a TV ad interacting with a robot is positive when compared to the absence of interaction. Furthermore, we sketch the interaction space of TV ads and generally TV content with smart objects.
发表于 2025-3-23 01:35:01 | 显示全部楼层
Conference proceedings 2017nt novel interactive techniques and their application in entertainment, education, culture and art. The papers are grouped in six thematic sessions: serious games, novel applications and tools, exertion games, persuasion and motivation, interaction technologies and game studies..
发表于 2025-3-23 07:13:05 | 显示全部楼层
1867-8211 gies for Interactive Entertainment, INTETAIN 2016, held in Utrecht, The Netherlands, in June 2016.. The 19 full papers, 5 short and 6 workshop papers were selected from 49 submissions and present novel interactive techniques and their application in entertainment, education, culture and art. The pap
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