找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Human-Computer Interaction. Interaction Contexts; 19th International C Masaaki Kurosu Conference proceedings 2017 Springer International Pu

[复制链接]
楼主: 孵化
发表于 2025-3-23 12:37:31 | 显示全部楼层
发表于 2025-3-23 14:40:27 | 显示全部楼层
,Rainer Werner Fassbinder’s “Western,” ,inary study three alternative selection methods were identified, we compared these to a smart selection tool. The study showed that a single selection method was the fastest; however, when the amount of targets increased, a multiple selection tool became more efficient. A secondary study with more t
发表于 2025-3-23 19:12:38 | 显示全部楼层
发表于 2025-3-24 01:06:40 | 显示全部楼层
https://doi.org/10.1007/978-1-4684-2037-1tive fatigue evaluation of users to evaluate the fatigue degree of the basic interactive gestures of the left arm. By analyzing the normalized date of the sEMG in time domain, we featured the EMG discharge. We also find that the operation of information content has lower physical fatigue compared wi
发表于 2025-3-24 04:53:08 | 显示全部楼层
发表于 2025-3-24 08:54:16 | 显示全部楼层
发表于 2025-3-24 14:35:19 | 显示全部楼层
https://doi.org/10.1007/978-3-662-58453-8input method, called Vouch-T (Voice + tOUCH - Text) combining the touch and voice input in complementary way. With Vouch-T, the user makes an approximate touch among densely distributed alphabetic keys, accompanied with the voice input to effectively disambiguate the target among possible candidates
发表于 2025-3-24 18:15:34 | 显示全部楼层
Bringing Game Design Models to Lifeorks predominantly function as pedagogic tools rather than something designers can readily use. The availability of multiple frameworks with varying detail as well as the lack of interactive layers on these frameworks makes it difficult for practicing designers to use them effectively..In an attempt
发表于 2025-3-24 20:35:56 | 显示全部楼层
发表于 2025-3-25 01:06:18 | 显示全部楼层
Towards the Use of a Serious Game to Learn to Identify the Location of a 3D Sound in the Virtual Envcan be used to supplement or to reinforce the visual channel, as the auditory channel helps at monitoring the surrounding beyond the limited field of view: over 360°. In past studies, we have observed that the ability to properly assess the direction of a 3D sound varies greatly from one person to a
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 SITEMAP 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-5-26 05:04
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表