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Titlebook: Human-Computer Interaction – INTERACT 2015; 15th IFIP TC 13 Inte Julio Abascal,Simone Barbosa,Marco Winckler Conference proceedings 2015 IF

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Vertrieb und Workflow mit SAP R/3® human errors have been identified) or combined errors identification (i.e. identifying deviations resulting from a combination of errors). We argue that representing human errors explicitly and systematically within task models contributes to the design and evaluation of error-tolerant interactive
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https://doi.org/10.1007/978-3-658-37453-2metrics with previous results on both existing techniques. With the novel techniques we found that (1) minimizing the required physical movement to switch tools does not necessarily lead to more object-oriented strategies and (2) increased cognitive load to access commands can lead to command-orient
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,Revealing Differences in Designers’ and Users’ Perspectives,ferences between the subjects. Different to what we originally expected, the study revealed that the models created by the subjects substantially differ depending on their perspectives. Heat maps visualizing the predicted attention allocation were appreciated by the subjects and enabled them to argu
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Enhanced Task Modelling for Systematic Identification and Explicit Representation of Human Errors, human errors have been identified) or combined errors identification (i.e. identifying deviations resulting from a combination of errors). We argue that representing human errors explicitly and systematically within task models contributes to the design and evaluation of error-tolerant interactive
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,Child or Adult? Inferring Smartphone Users’ Age Group from Touch Measurements Alone,6.5 % accuracy (user-independent) on a dataset of 119 participants (89 children ages 3 to 6) when classifying each touch event one at a time and up to 99 % accuracy when using a window of 7+ consecutive touches. Our results establish that it is possible to reliably classify a smartphone user . as a
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Designing of 2D Illusory Tactile Feedback for Hand-Held Tablets,ablet for which the hands/fingers would not be in direct contact with the vibration motors. We derived guidelines for applying tactile illusion techniques in 2D space with regards to operational conditions such as the size of the device, holding position, minimally required vibration amplitudes, and
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,Need for Touch in Human Space Exploration: Towards the Design of a Morphing Haptic Glove – ExoSkin,ull-body immersion for effortless space exploration, it is necessary to understand the sensory needs of astronauts during .-. (EVAs). In this paper, we present the outcomes from a two-week field study performed at the Mars Desert Research Station, a facility where crews carry out Mars-simulated miss
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