书目名称 | Human Walking in Virtual Environments | 副标题 | Perception, Technolo | 编辑 | Frank Steinicke,Yon Visell,Anatole Lécuyer | 视频video | | 概述 | Presents an in-depth overview of human self-motion perception.Demonstrates the engineering characterizations of different approaches to the design of virtual walking experiences.Discusses the applicat | 图书封面 |  | 描述 | This book presents a survey of past and recent developments on human walking in virtual environments with an emphasis on human self-motion perception, the multisensory nature of experiences of walking, conceptual design approaches, current technologies, and applications. The use of Virtual Reality and movement simulation systems is becoming increasingly popular and more accessible to a wide variety of research fields and applications. While, in the past, simulation technologies have focused on developing realistic, interactive visual environments, it is becoming increasingly obvious that our everyday interactions are highly multisensory. Therefore, investigators are beginning to understand the critical importance of developing and validating locomotor interfaces that can allow for realistic, natural behaviours. The book aims to present an overview of what is currently understood about human perception and performance when moving in virtual environments and to situate it relative to the broader scientific and engineering literature on human locomotion and locomotion interfaces. The contents include scientific background and recent empirical findings related to biomechanics, self-mot | 出版日期 | Book 2013 | 关键词 | Haptic Perception; Human locomotion; Multimodal interface; Tacticle Sensing; augmented reality; human-com | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4419-8432-6 | isbn_softcover | 978-1-4939-0011-4 | isbn_ebook | 978-1-4419-8432-6 | copyright | Springer Science+Business Media New York 2013 |
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