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Titlebook: Extended Reality; International Confer Lucio Tommaso De Paolis,Pasquale Arpaia,Marco Sacc Conference proceedings 2023 The Editor(s) (if app

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Embracing Cultural Heritage Through Virtual Reality: Development, Usability and Enjoyment Evaluationments in visualisation technologies such as Virtual Reality, and Serious VR Games in particular, have been increasingly utilised for innovation and application to support these efforts with great success. This paper presents the development and evaluation of a VR environment focusing on disseminatin
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An Innovative Approach to Shape Information Architecture Related to Ancient Manuscripts, Through Mulal representations capable of integrating information levels of various kinds: not only textual and iconographic contents, as it usually happens, but also the form, structure, stratigraphy and elements hidden beneath the pictorial layers or beneath the texts visible on the surface, the constituent m
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Digital Map Based VR Ethnographic Design of Chinese Traditional Hand-Made Paper Culture one hand, this unpopular minority skill is facing the dilemma of disappearing and is in urgent need of recording; on the other hand, the record of handmade paper needs to be presented on a daily basis, which is difficult to achieve by traditional phonetic recording or written recording. Therefore,
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Implantable Neural Prostheses 1datasets, NUS-WIDE and MS COCO, for both multi-label ZSL and GZSL. Furthermore, disentangled representation learning for both multi-label ZSL and GZSL on standard datasets achieves commendable performance as compared to existing methods.
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https://doi.org/10.1007/978-3-663-01725-7f the project was to digitally reconstruct the theatre in a virtual environment, providing an immersive experience that allows users to explore the site in its original form. The 3D reconstruction of the theatre was achieved through a comprehensive survey of images, sketches, textual documents, and
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