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Titlebook: Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications; 6th International Co Maiga Chang,Wu-Yuin Hw

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The Application of Augmented Reality to Design Educationd design education were explored and attention was given to the application of related augmented reality applications to smooth out the development of computerized design programs. The result of such an augmented reality application was evaluated and design students’ best practice in action was reflected.
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Conference proceedings 2011 in September 2011. .The 42 full papers were carefully reviewed and selected from 130 submissions. The papers are organized in topical sections on: augemented and mixed reality in education; effectiveness of virtual reality for education; ubiquituous games and ubiquitous technology & learning; futur
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A Walk-Rally Support System Using Two-Dimensional Codes and Mobilephonesaving a mobilephone at each check points read a 2D code which is printed on each WR participant’s ID tag. We tested our system with two events whose populations were 100 600. During these events our system had been working successfully.
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Educational Affordances of Ubiquitous Learninghow this course affects their learning have enabled us to identify specific educational affordances. This study describes eleven educational affordances that have implications for current and future developments in pedagogy.
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0302-9743 ernational Conference on E-learning and Games, Edutainment 2011, held in Taipeh, Taiwan, in September 2011. .The 42 full papers were carefully reviewed and selected from 130 submissions. The papers are organized in topical sections on: augemented and mixed reality in education; effectiveness of virt
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Current-Mode VLSI Analog Filtersped. Huzita axioms are implemented with a computer algebra system (CAS). CAS not only deals with fundamental computation of axioms but also can prove some geometric consequences of folding steps. Furthermore, the process of paper folding is visualized. Users can observe the 3D animation of folding steps from different viewpoints.
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James Nyland,David Davies,Emer Daviesto psychological counseling. Data collected from a group of 312 university students are being analyzed at the present time. Results shall be able to empirically examine the comparative affordances of the three counseling channels and the potential of Second Life for psychological counseling.
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