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Titlebook: Digital Human Modeling; Second International Vincent G. Duffy Conference proceedings 2009 Springer-Verlag Berlin Heidelberg 2009 3D scannin

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书目名称Digital Human Modeling
副标题Second International
编辑Vincent G. Duffy
视频video
丛书名称Lecture Notes in Computer Science
图书封面Titlebook: Digital Human Modeling; Second International Vincent G. Duffy Conference proceedings 2009 Springer-Verlag Berlin Heidelberg 2009 3D scannin
描述The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for
出版日期Conference proceedings 2009
关键词3D scanning; anthropometry; augmented reality; biometrics; clustering; cognitive modeling; data mining; dec
版次1
doihttps://doi.org/10.1007/978-3-642-02809-0
isbn_softcover978-3-642-02808-3
isbn_ebook978-3-642-02809-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer-Verlag Berlin Heidelberg 2009
The information of publication is updating

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https://doi.org/10.1007/978-3-319-60811-2n many subjects by using muti-body simulation. Results indicate the applicability of the approach but do not generate results of high validity due to some sources of errors along the process. More experiments solving these issues and generating valid results are being planned.
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https://doi.org/10.1057/9781137275493 algorithm for grasp any object in a virtual environment (VE). The objective is to present a novel theory for grasping in the VE any object with the virtual human (VH). The novel concepts for this application are the autonomous grasp, implementation of several types of grasp, and a new algorithm for grasp.
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Development of a Kinematic Hand Model for Study and Design of Hose Installation such as autos, aircraft and home appliance, which are all mass-produced on assembly lines. Studies of automobile assembly jobs show that hose installations are one of the most physically demanding jobs that workers perform. Hoses are a good starting point for kinematic model development because they can be characterized as simple cylinders.
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Renato Cesar Sato,Luciana Ferreira da Silvapended in free space in a position chosen by the user when the application is started up. Finger movements are detected by means of an optical tracking system and are used to simulate touch with the interface and to interact by pressing the buttons present on the virtual screen.
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https://doi.org/10.1057/9781137275493e motion reconstruction is implemented through coordination transformation of Local Coordination System (LCS) defined by VM. KINE is applied in the research project “Mechanical Virtual Human of China”, the results show that this software tool can help conveniently analyze the data collected by motion captured system.
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