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Titlebook: Digital Heritage; Third International Marinos Ioannides,Dieter Fellner,Diofantos G. Hadj Conference proceedings 2010 Springer Berlin Heide

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Same Same But Different – Comparing Rendering Environments for Interactive Digital Objectsgital objects like buildings or nature, but also as born digital materials like interactive art and video games. To preserve these materials for a long term, we need to perform preservation actions on them. To check the validity of these actions, the original and the preserved form have to be compar
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Modeling Procedural Knowledge: A Generative Modeler for Cultural Heritageescribes a rather ideal object than a real one, generative techniques are a basis for object description and classification. This procedural knowledge differs from other kinds of knowledge, such as declarative knowledge, in a significant way. It can be applied to a task. This similarity to algorithm
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3D Scanning and Modelling of the Bismarck Monument by Terrestrial Laser Scanning for Integration intncy for Geo-Information and Surveying Hamburg the Bismarck monument in Hamburg has been scanned with the Z+F IMAGER 5006 3D laser scanning system to generate a virtual 3D model of the monument from the laser scanning data using different programs. A substantial aspect for modelling was data reductio
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Assessing the Socio-economic Impact of 3D Visualisation in Cultural Heritagemore strongly in impact measurement decision making for ICT and 3D applications in the heritage sector. Discussions with heritage mangers raised the need for a holistic practical social impact model, one which combines impact measurement with overall strategic decision making considerations, accommo
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Comparative Study of Interactive Systems in a Museum the effect, technologically advanced interactive ICT systems, are placed in modern-day museums. In this paper we describe and compare six different types of museum exhibits, one traditional and five interactive ICT exhibits. The five interactive ICT systems offer different types and level of digita
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