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Titlebook: Digital Da Vinci; Computers in the Art Newton Lee Book 2014 Springer Science+Business Media New York 2014 3D printing.Architecture.Computab

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https://doi.org/10.1057/9780230378667ic experiment exhibit that physically demonstrates how computers communicate. It comprises a network in which a model Lego train acts as a physical carrier transferring a picture’s pixels from one computer to the other. The sending end computer scans a simple picture, and directs a model train to se
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Gordon McMullan (Lecturer in English)lties. The design and development of serious games relies heavily on the experience of practitioners to overcome the pitfalls inherent in joining these two distinct processes into one, but experience in tackling these problems is not widespread. This creates a requirement for a process model to guid
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Book 2014ts before. ... It makes us ask new questions about ourselves, others; about ethics, the future.” This second volume of the Digital Da Vinci book series leads the discussions on the world’s first computer art in the 1950s and the actualization of Star Trek’s holodeck in the future with the help of ar
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