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Titlebook: Design, User Experience, and Usability: Design Philosophy, Methods, and Tools; Second International Aaron Marcus Conference proceedings 201

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Context as a System, Product as a Component, and the Relationship as Experience a user’s experience with a given context, including the interface, graphic design, industrial design, and interaction (Merholz P. , 2007). Particularly, the notion of UXD is rooted in human factors and ergonomics that focus on physical, cognitive and emotional interaction between human users, machi
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On the Poetry of Designfore, significant works from the Classical Antiquity and Renaissance are selected for analyzing the invention of the original design. The paper comes to the conclusion that design was created from the disciplines poetry, music, philosophy, rhetoric, painting, sculpture and architecture. Especially,
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Haptic Interface Aesthetics – ‘Feedback Loops, Live Coding and How to Harness the Potential of Embodgh discussion of a series of prototypes and their potential as ‘critical’ design as opposed to ‘affirmative design’. The article begins with analysis of the body - machine relationship positing human technogenesis as the framework for further discussion into humanistic computing; the use of feedback
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The Lack of Subjective Experience in Hybrid Intelligent Agents in Interactive Storytellinge the controversies of the subjective and objective experience being both verses of the same coin. The NPCs are still made desperately from a ‘third party’ point f view, the exact opposite of the subjective experience, while we want to show that this method only produces weaker user experience. This
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Interactive Design and the Human Experience: What Can Industrial Design Teach Usamic shift, the use of the wide-open Web has migrated to a semi-closed platform, or Apps, that uses the Internet for data transportation, something once performed by a browser. Users are accessing data all at the same time these devices are becoming intergraded into every aspect of modern life. User
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