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Titlebook: Design, Specification and Verification of Interactive Systems ’95; Proceedings of the E Philippe Palanque,Rémi Bastide Conference proceedin

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书目名称Design, Specification and Verification of Interactive Systems ’95
副标题Proceedings of the E
编辑Philippe Palanque,Rémi Bastide
视频video
丛书名称Eurographics
图书封面Titlebook: Design, Specification and Verification of Interactive Systems ’95; Proceedings of the E Philippe Palanque,Rémi Bastide Conference proceedin
描述This book is the final outcome of the Eurographics Workshop on Design, Specification and Verification of Interactive Systems, that was held in Bonas, from June 7 to 9, 1995. This workshop was the second of its kind, following the successful first edition in Italy in 1994. The goal of this ongoing series of meetings is to review the state of the art in the domain of tools, notations and methodologies supporting the design of Interactive Systems. This acknowledges the fact that making systems that are friendlier to the user makes the task ever harder to the designers of such systems, and that much research is still needed to provide the appropriate conceptual and practical tools. The workshop was located in the Chateau de Bonas, in the distant countryside of Toulouse, France. Tms location has been selected to preserve the quiet and studious atmosphere that was established in the monastery of Santa Croce at Bocca di Magra for the first edition, and that was much enjoyed by the participants. The conversations initiated during the sessions often lasted till late at night, in the peaceful atmosphere of the Gers landscape.
出版日期Conference proceedings 1995
关键词information; interactive system; modeling; petri net; user interface; visualization
版次1
doihttps://doi.org/10.1007/978-3-7091-9437-9
isbn_softcover978-3-211-82739-0
isbn_ebook978-3-7091-9437-9Series ISSN 0946-2767
issn_series 0946-2767
copyrightSpringer-Verlag/Wien 1995
The information of publication is updating

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Formal Specification Techniques for Interactive Systemst of interest in the application of these methods to the specification, design, validation and verification of interactive systems (see for instance [9, 14] and several papers in these proceedings). This leads to the following questions: are general purpose techniques applicable? Is it better to des
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Interacting With Informationions. This is not to discount the value of a formal approach but rather to expand the range of ideas that should be considered. This paper is not so much a report of research as it is an informal challenge to the community and a sketch of a potential direction of research.
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A User Interface Evaluation Mapping Physical User Actions to Task-Driven Formal Specifications specification and user physical actions. To achieve this goal we pass through an intermediate level: the formal specification of the system considered. The approach entails building an interactor-based LOTOS formal specification of the system starting from task specification. Then a tool, which we
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Interaction and Task Requirementsthat a system is intended to support. This paper suggests that potential conflicts between these two types of requirements can be identified early in the design process through the use of appropriate specification techniques. Here ‘appropriate’ means both that the structures used to express the spec
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Exploring Design Options Rationallytion Systems. The rationale underlying the choices made by designers is recorded in a style based on the “Questions, Options, Criteria” notation. The means of capturing formal specifications and the reasoning behind design decisions are presented as parts of a uniform framework; a formal account is
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Moving Between Contexts question, it depends on the interpretation of the operation and even then may be ambiguous. This is not a purely theoretical problem, but occurs in practical computational problems. This paper examines this issue looking at three different problems: multi-user undo, distributed update and the simul
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